Generate a weighted random number in given range
Return an integer in [min, max) skewed toward min.
function weightedRandom(min, max) { return Math.floor(Math.random() ** 2 * (max - min)) + min; }
Usage
const draws = Array.from({ length: 10000 }, () => weightedRandom(0, 10));
draws.every(n => n >= 0 && n < 10); // → true
draws.filter(n => n < 5).length > draws.filter(n => n >= 5).length; // → true
Know the limits
- Squaring a uniform number skews results toward min: about 71% of draws land in the lower half, which the example checks. max is excluded.
- For explicit weights per outcome, pick from a table of cumulative weights instead.
The function above is the code the usage lines run. It does not validate its arguments; add checks where it receives untrusted input.
Source & maintenance
Based on Generate a weighted random number in given range from the original 1loc collection by Nguyen Huu Phuoc. Copyright (c) 2020 phuoc-ng. MIT licensed.
Documented as a reference with executed usage lines. Original MDX retained as inert source evidence.
Maintained by Oveyon. Source commit: 14b481cf60df. Read the license.
Keep exploring
- Generate a random boolean — Return true or false with equal probability.
- Generate a random floating point number in given range — Scale Math.random into [min, max).
- Generate a random hex color — Return a #rrggbb color from 24 random bits.